Christmas maths escape room for CBSE Class 10
The elves have locked the workshop, and the presents are stuck inside. Teams solve six locks in order; each code is needed for the next. Printable clue cards, a teacher answer key and a bonus lock, all without a calculator.
- Level
- CBSE Class 10 (Class 9 can try most of it)
- Time
- 41 minutes, plus a 10-minute extension
- Topics
- Real numbers and arithmetic progressions; Polynomials: zeroes; Probability and coordinate geometry
- Equipment
- No calculator. Every answer is a whole number.
Suggested timings
| Part | Time | What |
|---|---|---|
| Starter | 5 min | Quick questions on the board |
| Main: lock 1 | 6 min | The wrapping room |
| Main: lock 2 | 6 min | The list |
| Main: lock 3 | 6 min | The star |
| Main: lock 4 | 6 min | The polynomial lock |
| Main: lock 5 | 6 min | The dice |
| Main: lock 6 | 6 min | The workshop door |
| Extension | 10 min | Fast finishers or homework |
Starter (5 minutes)
Warm-up before the locks: quick questions on the board.
- Find the LCM of 4 and 6.
- Work out 32 + 42.
- Find the next term of the AP 7, 11, 15, …
Main activity (36 minutes)
Lock 1: The wrapping room (6 min)
Ribbons of 84 cm and 120 cm are cut into equal pieces, as long as possible, with nothing left over.
- Find the length of each piece: the HCF of 84 and 120. This is code 1.
Lock 2: The list (6 min)
The elves number their list with an AP.
- Find the term of the AP 5, 9, 13, … whose position is code 1. This is code 2.
Lock 3: The star (6 min)
A star is hung from the top of the tree.
- Work out √(code 2) × 11. This is code 3.
Lock 4: The polynomial lock (6 min)
The lock shows p(x) = x2 − kx + 12, where k = code 3 − 70.
- Find the zeroes of p(x). Their product is code 4.
Lock 5: The dice (6 min)
A fair die is thrown once.
- Find the probability of a number less than 5, then multiply it by code 4. This is code 5.
Lock 6: The workshop door (6 min)
The last lock.
- Find the distance between (0, 0) and (code 5 − 2, 8). It opens the door.
Extension (10 minutes)
Bonus lock for the fastest team.
- A conical party hat has radius 7 cm and height 24 cm. Find its slant height and its curved surface area. (Use π = 22/7.)
For teachers
Teacher notes and full worked answers
- How to run it: print the student sheet and cut out the six lock cards. Give each team lock 1. When a team brings you the right code, give them the next card (the answer key is in the answers PDF). The first team to open lock 6 escapes. Teams can also have every card at once and race through them in order.
- Each code is used in the next lock, so check every code before the team moves on: one slip early on breaks the chain.
Starter
- 12
- Multiples of 6: 6, 12; 12 is also a multiple of 4.
- 25
- 9 + 16 = 25
- 19
- d = 4
Lock 1: The wrapping room
- 12
- 84 = 22 × 3 × 7, 120 = 23 × 3 × 5
- HCF = 22 × 3 = 12
Lock 2: The list
- 49
- an = 5 + (n − 1) × 4
- a12 = 5 + 44 = 49
Lock 3: The star
- 77
- √49 = 7
- 7 × 11 = 77
Lock 4: The polynomial lock
- 3 and 4; code 12
- k = 7: x2 − 7x + 12 = (x − 3)(x − 4)
- 3 × 4 = 12 (the product of the zeroes is c/a = 12)
Lock 5: The dice
- 8
- P = 4/6 = 2/3
- 2/3 × 12 = 8
Lock 6: The workshop door
- 10
- The point is (6, 8).
- √(36 + 64) = 10
Extension
- Slant height 25 cm; curved surface area 550 cm2
- l = √(49 + 576) = 25
- πrl = 22/7 × 7 × 25 = 550
The same answers are in the answers PDF. Every answer was recomputed by computer before publishing.
Practise the topics
Numbers round and word scramble maths · End-of-year quiz maths · Spot the mistake relay and maths taboo maths · All themed maths
More for lessons: Weekly starters · Skill Builders · Worksheet builder · Olympiad and competition maths · National Mathematics Day puzzles